Quote Originally Posted by JackCarsten View Post
I think what cdcox is saying is that rbs and qbs and wrs lose effectiveness in real life based on the number of hits they take. All he is doing is attempting to make this more realistic.
Yeah. We also have to model to prevent low-touch players from becoming superman in the sim. If a guy got 10 carries for 140 yards in the NFL because he happened to break one long run, we have to recognize that he's not going to get 300 carries for 4,200 yards if he's used heavily. Anomalies with low frequencies are going to revert to the mean as the frequency goes up.