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Clock Management/Extra Points
When you finally get around to updating this sim, can we expect better clock management and XP tries? As a coach/GM, there would never be a time I would run down the clock to take a game to OT nor would I ever go for 2 when I'm down 4 instead of kicking the XP and being down a FG. There seems to be an excessive amount of games that are decided by poor decisions that we, ourselves, did not get to make.
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