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Question about game play
4th Q 9:28 2nd and 8 Chicago 23 Josh Allen passes complete to Rondale Moore for a gain of 24 yards. Touchdown, failed 2-pt conversion
Chicago 17, Dubuque 13
Why is my team going for 2 in this moment, and is there a way for me to control when we go for two and when we don't?
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It roughly follows the logic layer out here: https://www.google.com/amp/s/fivethi...-for-real/amp/
The game is always a balance between giving more options and decisions to owners vs. playability. This is just one of those decisions we decided to automate.
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Is there a logic outline for what dictates Run The Clock situations?