Clock Management/Extra Points
When you finally get around to updating this sim, can we expect better clock management and XP tries? As a coach/GM, there would never be a time I would run down the clock to take a game to OT nor would I ever go for 2 when I'm down 4 instead of kicking the XP and being down a FG. There seems to be an excessive amount of games that are decided by poor decisions that we, ourselves, did not get to make.
2pt or 1pt after touchdown
There is one other thing i like to know when you are down by two score and you just score a touchdown in the 3rd Qu. with 12 mins. left and you are going for 2pt and you don't make it and you go down to score another touchdown in the 4th qu. and then you go for a one point and not for 2pt to tie it and then you lose by the one point that if you kick it in the 3rd Qu, you would have tie the game but you lose it because of the there is soming wrong there. I would have like to go to ot to see if I could have won the game