Build and manage a full 53-player roster over multiple seasons.
Select your personnel to match your offensive and defensive scheme. Every position matters – even your blocking tight end.
Realistic and accurate simulations of league games based on head-to-head matchups against other teams in your league.
This is essentially a new concept in fantasy football that attempts to simulate as closely as possible the management of a real NFL franchise over a multi-year period. Unlike regular fantasy football, every position on the offense and defense contributes to your success or failure. On special teams, the punter, kicker, and kick returners matter.
You compete against teams in your league. In the first year of the game, before the start of the NFL season, you will build your roster by drafting veterans and rookies through separate drafts, and through trades with other teams in the league. Your roster is frozen at the beginning of the NFL season. During the real regular NFL season, there is not much to do in the game, so you can focus on your traditional fantasy games. At the end of the regular NFL season, the Sandbox season begins. There will be 16 games in the season. In real time, the season will run about 8 weeks (2 alternate reality games per week). The league will be divided into six divisions of four teams each. Division winners and four wild cards will qualify for the playoffs.
Game outcomes will be simulated based on the performance of individual players during the just-completed NFL regular season. The simulations try to estimate how individual players will perform in the context of your alternate reality team competing head-to-head against other teams in the league. The simulations will consider the offensive and defensive schemes that you select. So you can build your roster to support a power running game or a high-flying passing attack. You can run a 3-4 or 4-3 base defense. You can run nickel formations or four-wide receiver sets. You can rotate your DL to keep them fresh. This isn't Madden, but you will have the ability to tweak your game plan to take the best advantage of your roster and the weaknesses of your opponent. Injuries are a factor in the game. If a player is unavailable during weeks 3 through 6 in the NFL, he is also unavailable during the same weeks in the alternate reality season. So roster depth matters. The game simulations are based on the most advanced statistics and the latest research regarding what matters in winning an NFL game. But, the outcomes of the games have a random component, just like real NFL games.
The calendar for the alternate reality league year will look something like this:
Portions of the interface that organize the league according to division and present the outcomes of games are currently under development.
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